what do i need to play as a nightbourne in wow
I'yard a huge proponent of roleplaying whatever you want within the context of World of Warcraft. So when someone asked me whether or not information technology was feasible to try roleplaying Nightfallen or Nightborne characters, my immediate answer was "Of course!" Knock yourself out. There'southward no reason why we should feel like our imaginations or creativity are constrained past what our graphic symbol models happen to be.
That said, if you want to roleplay a Nightfallen or a Nightborne, it'southward not going to be an easy process. As a new race, we don't know a lot about these elves. All the information we currently accept, lore-wise, is pretty much limited to what we've discovered so far in this expansion – because they're make new.
Nightborne vs. Nightfallen
The current residents of Suramar are the Nightborne – onetime Highborne who evolved over the last ten,000 years or so into what they are today. The outcasts of Suramar are the Nightfallen – they're the allied faction we're currently working with in Legion. All Nightfallen were, at i signal in time or another, Nightborne – and technically they still are. It'southward their loyalties that take placed them outside Nightborne society.
If y'all're a Nightfallen, it means you lot're against the current situation in Suramar. You don't concord with the choice to surrender to the Burning Legion, and you've been bandage out. If you're a Nightborne, you can play it 2 ways – y'all're loyal to the metropolis and the Grand Magistrix. You're perfectly happy with her decision to surrender to the Called-for Legion. Or you can play a Nightborne who isn't happy with that state of affairs, but is currently flying nether the radar.
Considering the Nightfallen have been cast out of Suramar, it means they're no longer able to feed on the energies of the Nightwell. Over the last x,000 years these former Night Elves changed dramatically. Cut off from the outside world, they turned to the Nightwell for sustenance and information technology altered them equally a upshot. At this point, the Nightborne need the Nightwell to survive.
Withered vs. Wretched
If this sounds similar to the Blood Elf story, it is – to a degree. The major deviation is that the Blood Elves were fond to magic, and the Nightborne feed off of magic. The Nightfallen aren't going through withdrawals so much as they are simply starving. They can't sustain themselves without that magic energy.
The Wretched are Blood Elves that have succumbed to their addiction and overindulged to the point of deformity. They've lost their sanity, and continually hunt after more magic to go along themselves going. The Withered have been starved for so long that they wither abroad. They're consumed by their unquenched thirst for the Nightwell's energy.
Both have lost their sanity, both are shadows of their erstwhile selves. Simply the Wretched suffer primarily from overindulgence and a loss of control, while the Withered take simply starved away. All Nightfallen are in danger of condign Withered. They can stave off that country by getting access to Arcwine – the Nightwell'southward energy in liquid form. Nosotros've seen that they can also employ Ancient Mana for the same purpose as well.
Nightfallen characteristics
The Nightfallen are somewhere betwixt that Withered land, and full Nightborne. If they get access to enough Arcwine, they can go correct back to that Nightborne state. If they cross the line into Withered territory, all the same, at that place'southward currently no cure for that. Nightfallen accept been shown to feed on Ancient Mana, just they're not going to feed on other creatures for sustenance. The idea of doing that is a little repugnant.
The Nightfallen are currently dedicated to getting their city back, and kicking the Legion out. They'd like to overthrow the Grand Magistrix and restore Suramar to what it was earlier the shield came downward. They aren't opposed to working with exterior races, and they don't really bear witness any fear or suspicion while working with them.
If anything, they're likely curious about the goings-on in the outside world. The Nightborne were isolated, and believed the rest of the world had been destroyed after the War of the Ancients. Criminals in Suramar were punished non past expiry, merely by existence kicked out of the metropolis. Bandage out into what they presumed was an inhospitable globe, with no Nightwell to sustain them.
Nightborne characteristics
Every bit for the Nightborne, they're remarkably self-sufficient. They devised a style to keep the entire race alive for centuries. They're exceedingly skilled in magic, incorporating it into pretty much every part of their society. They identify great value on their structured order and their reputation within information technology, essentially continuing the gild that developed in Suramar dorsum during the height of Nighttime Elf culture.
And as far as they're concerned, that'south exactly how it should be. They've essentially lived in a timeless bubble, with no knowledge or understanding of the outside world. As far as the Nightborne are concerned, they are notwithstanding the height of kaldorei civilisation. Other races don't demand to exist understood, they are beneath understanding – lowborn.
Merely those who accept seen what the Grand Magistrix is doing and disagree with it are a little more lenient towards working with outsiders. They know what will happen to them if their doubts are discovered. They know they can't overthrow the Magistrix on their own, and they can't really trust other Nightborne. And simply like the Nightfallen, they may be curious about that outside world every bit well. Although for both, any curiosity is pretty low on the scale of important priorities right at present.
Suramar and travel
Neither the Nightborne nor the Nightfallen are probable to be seen anywhere outside of Suramar. Their physical dependence on the Nightwell and Arcwine is likewise important to jeopardize by travel. If they could take a truckload of Arcwine with them, they might venture outside of Suramar'south borders. But that's a pretty unlikely set of circumstances.
For roleplayers that desire to take on one of these unique roles, that ways the majority of your in-character deportment are going to exist taking place somewhere in Suramar. It could be in the city itself, or in the surrounding lands, only never besides far from that Nightwell. And absolutely never likewise far from a steady supply of sustenance. Whatever leveling you might exercise should be considered out of grapheme action – strictly for game purposes, with no reflection on your character.
This means that for the most function, roleplayers are going to need to come to you if they want whatsoever roleplay. Information technology as well means that they're going to accept to have gained access to Suramar. This means, in plow, whatever roleplay with depression-level characters is out the window — at least for now. At some point, we might see the Nightborne and Nightfallen venture to other parts of the world, only for now, they're still pretty isolated.
The downside to unique characters
Playing a Nightfallen or a Nightborne might seem like a cool idea at first, but I'g not going to lie – it'southward non an piece of cake chore. Roleplay in Suramar proper means that anybody needs Nightborne disguises, and you constantly have to exist on watch for any NPCs that might break that disguise and interrupt your roleplay. Roleplaying in the wilds means you need to watch out for any high-level mobs that might be wandering around.
Beyond that, there's the usual caveat that comes with all "unique" forms of roleplay. Y'all're perfectly free to roleplay any the heck y'all want. Simply that doesn't hateful every other roleplayer on the server is going to be cool with that decision. Just as yous can cull to roleplay whatsoever y'all'd similar, other roleplayers can choose whether or not they want to roleplay with you lot. Considering the Nightborne and Nightfallen are then new, that pool of willing roleplayers isn't apt to be very big.
You may be improve off but reserving your Nightborne or Nightfallen every bit an alt. Keep them as someone y'all play in certain instances, let your friends or your group know that the character is bachelor for contact if necessary, and continue playing your primary in the meantime. Simply that decision, of course, is totally up to you.
If yous want to spend your days in Suramar, past all means make information technology happen. Suramar is easily one of the best designed cities in the game, and it's no surprise that people want to spend their time there. The Nightfallen and the Nightborne are some of the most interesting characters we've seen in a long fourth dimension – we'll accept to wait and come across just where their story ends upwards in one case Legion is over.
Source: https://blizzardwatch.com/2016/10/08/role-play-roleplaying-nightfallen-or-nightborne/
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